digital-garden-anabasis/pages/_INFORM/supercollider.md

1.8 KiB

SuperCollider

avg#audio

avg#creative_coding_and_livecoding

Essential

https://github.com/supercollider/supercollider

Granulation

http://danielnouri.org/docs/SuperColliderHelp/UGens/Playback%20and%20Recording/TGrains.html

http://pustota.basislager.org/_/sc37/Help/Tutorials/Buffer_Granulation.html

http://pustota.basislager.org/_/sc-help/Help/Tutorials/Live_Granulation.html

https://github.com/Vasileios/Simple_Sc_Granulator_GUI

https://lukaprincic.si/development-log/supercollider-granulator-a-gui

Patterns

https://doc.sccode.org/Tutorials/Getting-Started/16-Sequencing-with-Patterns.html

https://doc.sccode.org/Tutorials/A-Practical-Guide/PG_01_Introduction.html

http://distractionandnonsense.com/sc/A_Practical_Guide_to_Patterns.pdf

https://github.com/lvm/Repetition.sc

+ tidal

To Check

https://github.com/dkmayer/miSCellaneous_lib

  • SonoTexto
    • A SuperCollider class to record and play Buffers. I write this Class to improvise with musicians that play acoustic instruments, so I can record small Buffers of the instruments in the moment of the improvisation. Also it can be used to record small fragments of sound environment in order to perform a live coding session with sound as material.
    • https://github.com/hvillase/sonotexto

Tools based on SC