style: !is_release instead of is_debug
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1 changed files with 2 additions and 2 deletions
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@ -30,7 +30,7 @@ use diesel::r2d2::{self, ConnectionManager};
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use diesel::result::{DatabaseErrorKind, Error};
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use diesel::result::{DatabaseErrorKind, Error};
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use diesel::sqlite::SqliteConnection;
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use diesel::sqlite::SqliteConnection;
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use hierarchies::initialize_hier;
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use hierarchies::initialize_hier;
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use shadow_rs::is_debug;
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use shadow_rs::is_release;
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use std::convert::TryFrom;
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use std::convert::TryFrom;
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use std::fs;
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use std::fs;
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use std::path::{Path, PathBuf};
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use std::path::{Path, PathBuf};
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@ -84,7 +84,7 @@ pub struct LoggingHandler {
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impl diesel::r2d2::HandleError<diesel::r2d2::Error> for LoggingHandler {
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impl diesel::r2d2::HandleError<diesel::r2d2::Error> for LoggingHandler {
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fn handle_error(&self, error: diesel::r2d2::Error) {
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fn handle_error(&self, error: diesel::r2d2::Error) {
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error!(name = self.name, "Database error: {}", error);
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error!(name = self.name, "Database error: {}", error);
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if is_debug() {
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if !is_release() {
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panic!("Database error! This should not happen! {}", error);
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panic!("Database error! This should not happen! {}", error);
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}
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}
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}
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}
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