sorting by size
This commit is contained in:
parent
7796dd0dcb
commit
5a9be050c1
2 changed files with 71 additions and 12 deletions
|
@ -13,8 +13,21 @@
|
|||
<div>
|
||||
<input type="range" min="0" :max="frames - 1" value="0" class="slider" v-model.number="position">
|
||||
</div>
|
||||
<div>
|
||||
<button @click="playPause">{{buttonLabel}}</button>
|
||||
</div>
|
||||
<div>
|
||||
<label for="sort">Sort by size</label>
|
||||
<input type="checkbox" v-model="sortBySize" id="sort">
|
||||
</div>
|
||||
<div>
|
||||
<label for="sortDirection">
|
||||
<span v-if="sortDirection">Ascending</span>
|
||||
<span v-else>Descending</span>
|
||||
</label>
|
||||
<input type="checkbox" v-model="sortDirection" id="sortDirection">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
|
@ -22,8 +35,8 @@
|
|||
export default {
|
||||
name: 'player',
|
||||
props: {
|
||||
width: String,
|
||||
height: String
|
||||
width: Number,
|
||||
height: Number
|
||||
},
|
||||
data: function () {
|
||||
return {
|
||||
|
@ -32,6 +45,8 @@
|
|||
playing: false,
|
||||
zoom: 1,
|
||||
fullscreen: false,
|
||||
sortBySize: false,
|
||||
sortDirection: false,
|
||||
position: 0,
|
||||
tmp_ctx: null,
|
||||
animation_id: null
|
||||
|
@ -48,6 +63,47 @@
|
|||
},
|
||||
canvas_width: function () {
|
||||
return this.width * this.zoom
|
||||
},
|
||||
frame_sequence: function () {
|
||||
if (this.image === null) return []
|
||||
|
||||
let sequence = []
|
||||
for (let pos = 0; pos < this.frames; pos++) {
|
||||
let wb = Math.ceil(this.image.width / this.width) // width_blocks
|
||||
let x = (pos % wb) * this.width // x offset
|
||||
let w = x + this.width < this.image.width ? this.width : this.image.width - x // frame width
|
||||
let y = Math.floor(pos / wb) * this.height // y offset
|
||||
let h = y + this.height < this.image.height ? this.height : this.image.height - y // frame height
|
||||
sequence.push([x, y, w, h])
|
||||
}
|
||||
if (this.sortBySize) {
|
||||
let tmpCanvas = document.createElement('canvas')
|
||||
let ctx = tmpCanvas.getContext('2d')
|
||||
let sizes = sequence.map((el, i) => {
|
||||
if (tmpCanvas.width !== el[2] ||
|
||||
tmpCanvas.height !== el[3]) {
|
||||
tmpCanvas.width = el[2]
|
||||
tmpCanvas.height = el[3]
|
||||
}
|
||||
ctx.drawImage(this.image, el[0], el[1], el[2], el[3],
|
||||
0, 0, el[2], el[3])
|
||||
return {index: i, length: tmpCanvas.toDataURL('image/png').length}
|
||||
})
|
||||
|
||||
sizes.sort(function (a, b) {
|
||||
return a.length - b.length
|
||||
})
|
||||
|
||||
if (!this.sortDirection) {
|
||||
sizes.reverse()
|
||||
}
|
||||
|
||||
return sizes.map(function (el) {
|
||||
return sequence[el.index]
|
||||
})
|
||||
} else {
|
||||
return sequence
|
||||
}
|
||||
}
|
||||
},
|
||||
mounted: function () {
|
||||
|
@ -94,11 +150,12 @@
|
|||
ctx.fillRect(0, 0, parseInt(this.canvas_width), parseInt(this.canvas_height))
|
||||
},
|
||||
$render: function () {
|
||||
let wb = Math.ceil(this.image.width / this.width)
|
||||
let x = (this.position % wb) * this.width
|
||||
let w = x + this.width < this.image.width ? this.width : this.image.width - x
|
||||
let y = Math.floor(this.position / wb) * this.height
|
||||
let h = y + this.height < this.image.height ? this.height : this.image.height - y
|
||||
let frame = this.frame_sequence[this.position]
|
||||
if (frame === undefined) return
|
||||
let x = frame[0]
|
||||
let y = frame[1]
|
||||
let w = frame[2]
|
||||
let h = frame[3]
|
||||
if (w !== this.width || h !== this.height) this.clear('black')
|
||||
this.tmp_ctx.drawImage(this.image,
|
||||
x, y, w, h,
|
||||
|
|
|
@ -9,14 +9,16 @@
|
|||
<hr>
|
||||
<div>
|
||||
<label for="slice_x">Slice X: </label>
|
||||
<input class="spinBox" id="slice_x" v-model="guideSizeX" type="number" min="2" max="1024" step="1" value="64">
|
||||
<input class="spinBox" id="slice_x" v-model.number="guideSizeX" type="number" min="2" max="1024" step="1"
|
||||
value="64">
|
||||
</div>
|
||||
<div>
|
||||
<label for="slice_x">No X remainder: {{noXremainder}}</label>
|
||||
</div>
|
||||
<div>
|
||||
<label for="slice_y">Slice Y: </label>
|
||||
<input class="spinBox" id="slice_y" v-model="guideSizeY" type="number" min="2" max="1024" step="1" value="64">
|
||||
<input class="spinBox" id="slice_y" v-model.number="guideSizeY" type="number" min="2" max="1024" step="1"
|
||||
value="64">
|
||||
</div>
|
||||
<div>
|
||||
<label for="slice_x">No Y remainder: {{noYremainder}}</label>
|
||||
|
@ -57,8 +59,8 @@
|
|||
data: function () {
|
||||
return {
|
||||
imageSize: [-1, -1],
|
||||
guideSizeX: '64',
|
||||
guideSizeY: '64',
|
||||
guideSizeX: 64,
|
||||
guideSizeY: 64,
|
||||
lastGuideSizeX: 64,
|
||||
lastGuideSizeY: 64,
|
||||
lockSize: true,
|
||||
|
|
Loading…
Reference in a new issue