first semi-working example
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					 3 changed files with 38 additions and 4 deletions
				
			
		|  | @ -32,7 +32,6 @@ | ||||||
|     }, |     }, | ||||||
|     methods: { |     methods: { | ||||||
|       loadImage: function (imageUrl) { |       loadImage: function (imageUrl) { | ||||||
|         console.log(imageUrl + '!!!') |  | ||||||
|         this.image = new Image() |         this.image = new Image() | ||||||
|         this.image.onload = () => { |         this.image.onload = () => { | ||||||
|           this.imageLoaded = true |           this.imageLoaded = true | ||||||
|  |  | ||||||
|  | @ -3,6 +3,10 @@ | ||||||
|     <div id="player-canvas-container"> |     <div id="player-canvas-container"> | ||||||
|       <canvas ref="canvas" id="player-canvas" :height="height" :width="width"></canvas> |       <canvas ref="canvas" id="player-canvas" :height="height" :width="width"></canvas> | ||||||
|     </div> |     </div> | ||||||
|  |     <div> | ||||||
|  |       <label for="posSlider">POS</label> | ||||||
|  |       <input type="range" min="0" :max="frames - 1" value="0" class="slider" id="posSlider" v-model="position"> | ||||||
|  |     </div> | ||||||
|     <button @click="playPause">{{buttonLabel}}</button> |     <button @click="playPause">{{buttonLabel}}</button> | ||||||
|   </div> |   </div> | ||||||
| </template> | </template> | ||||||
|  | @ -18,7 +22,17 @@ | ||||||
|       return { |       return { | ||||||
|         image: null, |         image: null, | ||||||
|         buttonLabel: 'PLAY', |         buttonLabel: 'PLAY', | ||||||
|         playing: false |         playing: false, | ||||||
|  |         position: 0, | ||||||
|  |         tmp_ctx: null, | ||||||
|  |         animation_id: null | ||||||
|  |       } | ||||||
|  |     }, | ||||||
|  |     computed: { | ||||||
|  |       frames: function () { | ||||||
|  |         if (this.image === null) return 0 | ||||||
|  |         return Math.ceil(this.image.width / this.width) * | ||||||
|  |           Math.ceil(this.image.height / this.height) | ||||||
|       } |       } | ||||||
|     }, |     }, | ||||||
|     mounted: function () { |     mounted: function () { | ||||||
|  | @ -37,14 +51,22 @@ | ||||||
|         setTimeout(() => { |         setTimeout(() => { | ||||||
|           this.clear('red') |           this.clear('red') | ||||||
|         }, 0) |         }, 0) | ||||||
|  |       }, | ||||||
|  |       position: function () { | ||||||
|  |         if (this.image === null) return | ||||||
|  |         this.tmp_ctx = this.$refs.canvas.getContext('2d') | ||||||
|  |         this.$render() | ||||||
|       } |       } | ||||||
|     }, |     }, | ||||||
|     methods: { |     methods: { | ||||||
|       playPause: function () { |       playPause: function () { | ||||||
|         this.playing = !this.playing |         this.playing = !this.playing | ||||||
|         if (this.playing) { |         if (this.playing) { | ||||||
|  |           this.tmp_ctx = this.$refs.canvas.getContext('2d') | ||||||
|  |           this.animation_id = requestAnimationFrame(this.$render_advance) | ||||||
|           this.buttonLabel = 'STOP' |           this.buttonLabel = 'STOP' | ||||||
|         } else { |         } else { | ||||||
|  |           cancelAnimationFrame(this.animation_id) | ||||||
|           this.buttonLabel = 'PLAY' |           this.buttonLabel = 'PLAY' | ||||||
|         } |         } | ||||||
|       }, |       }, | ||||||
|  | @ -54,7 +76,20 @@ | ||||||
|         ctx.fillRect(0, 0, parseInt(this.width), parseInt(this.height)) |         ctx.fillRect(0, 0, parseInt(this.width), parseInt(this.height)) | ||||||
|       }, |       }, | ||||||
|       $render: function () { |       $render: function () { | ||||||
| 
 |         let wb = Math.ceil(this.image.width / this.width) | ||||||
|  |         let x = (this.position % wb) * this.width | ||||||
|  |         let w = x + this.width < this.image.width ? this.width : this.image.width - x | ||||||
|  |         let y = Math.floor(this.position / wb) * this.height | ||||||
|  |         let h = y + this.height < this.image.height ? this.height : this.image.height - y | ||||||
|  |         if (w !== this.width || h !== this.height) this.clear('black') | ||||||
|  |         this.tmp_ctx.drawImage(this.image, x, y, w, h, 0, 0, w, h) | ||||||
|  |       }, | ||||||
|  |       $render_advance: function () { | ||||||
|  |         this.$render() | ||||||
|  |         if (this.position < this.frames) { | ||||||
|  |           this.position += 1 | ||||||
|  |           requestAnimationFrame(this.$render_advance) | ||||||
|  |         } | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  | @ -35,7 +35,7 @@ | ||||||
|     </div> |     </div> | ||||||
|     <div> |     <div> | ||||||
|       <label for="fps">FPS: </label> |       <label for="fps">FPS: </label> | ||||||
|       <input class="spinBox" id="fps" v-model="fps" type="number" min="1" max="60" step="1" value="60"> |       <input class="spinBox" id="fps" v-model="fps" type="number" min="1" max="60" step="1" value="60" disabled> | ||||||
|     </div> |     </div> | ||||||
|     <div> |     <div> | ||||||
|       <label>Est. length: {{length}}</label> |       <label>Est. length: {{length}}</label> | ||||||
|  |  | ||||||
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