line-and-surface/app/src/components/AudioArea.vue

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<template>
<audio ref="audio"
:src="definition.src"
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loop preload="auto"/>
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</template>
<script lang="ts">
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import {defineComponent, PropType, ref, watch} from "vue";
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import {BoundingBox} from "@/components/SVGContent.vue";
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export default defineComponent({
name: "AudioArea",
props: {
definition: {
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type: Object as PropType<AudioAreaDef>,
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required: true
},
bbox: {
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type: Object as PropType<BoundingBox>,
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required: true
},
},
setup(props) {
const audio = ref<HTMLAudioElement | null>(null);
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console.debug(`[AUDIOAREA] Initializing ${props.definition.src}...`);
console.debug(props.definition);
const MIN_SCALE = 0.02;
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const MIN_VOLUME_MULTIPLIER = 0.33;
const vol_x = (1 - MIN_VOLUME_MULTIPLIER) / (1 - MIN_SCALE);
const vol_b = 1 - vol_x;
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const onBBoxChange = () => {
const x = props.bbox.x + props.bbox.w / 2;
const y = props.bbox.y + props.bbox.h / 2;
const distance = Math.sqrt(Math.pow(x - props.definition.cx, 2) + Math.pow(y - props.definition.cy, 2));
if (distance < props.definition.radius) {
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if (audio.value!.paused) {
console.debug(`[AUDIOAREA] Entered audio area "${props.definition.src}", starting playback...`);
audio.value!.play();
}
const volume = (props.definition.radius - distance) / props.definition.radius;
audio.value!.volume = volume * (props.bbox.z < 1 ? (props.bbox.z * vol_x + vol_b) : 1);
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} else {
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if (!audio.value!.paused) {
console.debug(`[AUDIOAREA] Left audio area "${props.definition.src}", pausing playback...`);
audio.value!.pause();
}
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}
};
watch(props.bbox, onBBoxChange, {deep: true});
return {
audio
};
}
});
export interface AudioAreaDef {
cx: number,
cy: number,
radius: number,
src: string
}
</script>
<!-- Add "scoped" attribute to limit CSS to this component only -->
<style scoped>
</style>