397 lines
9.8 KiB
Vue
397 lines
9.8 KiB
Vue
<template>
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<div class="collage">
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<div class="canvas">
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<canvas
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id="canvas"
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ref="canvas"
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:width="canvasSize.width"
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:height="canvasSize.height"
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></canvas>
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<div class="canvas-size">
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<label>
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Width:
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<input type="number" step="16" min="128" v-model="canvasSize.width" />
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</label>
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<label>
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Height:
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<input
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type="number"
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step="16"
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min="128"
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v-model="canvasSize.height"
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/>
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</label>
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</div>
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</div>
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<div class="controls">
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<div class="modes">
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<ul class="modes-list">
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<li
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v-for="(mode, idx) in modes.modes"
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:class="[
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'mode',
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{
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disabled: images.length < mode.minImages,
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excluded: excludedModes.includes(idx),
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selected: idx === currentModeType,
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lastActive: lastActiveModeTypes.includes(idx),
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},
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]"
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:key="idx"
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>
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<label class="handle"
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>{{ mode.name
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}}<input type="radio" :value="idx" v-model="currentModeType"
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/></label>
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<span
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class="mode-plus"
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v-if="
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['recursive', 'shuffle'].includes(currentModeType) &&
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images.length >= minImages
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"
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>
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<span class="separator"></span>
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<label
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>{{ excludedModes.includes(idx) ? "o" : "x"
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}}<input type="checkbox" :value="idx" v-model="excludedModes"
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/></label>
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</span>
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</li>
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</ul>
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<hr />
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<label
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:class="{
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disabled: images.length < minImages,
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selected: 'shuffle' === currentModeType,
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}"
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>
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!SHUFFLE ALL!
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<input type="radio" value="shuffle" v-model="currentModeType" />
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</label>
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<label
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:class="{
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disabled: images.length < minImages,
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selected: 'recursive' === currentModeType,
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}"
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>
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#RECURSIVE#
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<input type="radio" value="recursive" v-model="currentModeType" />
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</label>
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</div>
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<button :disabled="images.length < minImages" @click="renderCollage">
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REPAINT
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</button>
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<hr />
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<div class="config">
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<template v-if="currentModeType !== 'recursive'">
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<label class="config-numimages">
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#N of images:
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<input
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type="number"
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:min="minImages"
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:max="images.length"
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placeholder="RND"
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:disabled="Object.keys(forceConfig).includes('numImages')"
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:value="forceConfig.numImages || collageConfig.numImages"
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@input="(n) => (collageConfig.numImages = n)"
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/>
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</label>
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</template>
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<template v-else>
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<label>
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Recursion levels:
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<input
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type="number"
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:min="1"
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:max="10"
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v-model="recursiveConfig.level"
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/>
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</label>
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<label>
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<input type="checkbox" v-model="recursiveConfig.repeat" />
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Repeat images?
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</label>
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</template>
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</div>
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</div>
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</div>
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</template>
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<script lang="ts">
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import { Component, Prop, Vue, Watch } from "vue-property-decorator";
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import BrowserCollageModes from "../collages";
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import { CollageModeType } from "../common/collages";
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import { CollageConfig, CollageMode, Segment } from "../common/types";
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import { choice, shuffle } from "../common/utils";
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type DisplayCollageModeType = CollageModeType | "shuffle" | "recursive";
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@Component
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export default class Collage extends Vue {
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@Prop({ required: true }) private images!: ImageBitmap[];
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private context!: CanvasRenderingContext2D;
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private canvasSize = {
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width: 640,
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height: 640,
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};
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private collageConfig: CollageConfig = {
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numImages: undefined,
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};
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private recursiveConfig = {
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level: 2,
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repeat: true,
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};
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private currentModeType: DisplayCollageModeType = "shuffle";
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private lastActiveModeTypes: CollageModeType[] = [];
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private excludedModes: CollageModeType[] = [];
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private modes = new BrowserCollageModes();
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private get minImages() {
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if (
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this.currentModeType === "shuffle" ||
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this.currentModeType === "recursive"
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) {
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return Math.min(
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...Object.values(this.modes.modes).map((mode) => mode.minImages)
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);
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} else {
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return this.modes.modes[this.currentModeType].minImages;
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}
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}
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private get lastMode() {
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if (this.lastActiveModeTypes.length === 1) {
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return this.modes.modes[this.lastActiveModeTypes[0]];
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}
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}
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private get forceConfig() {
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return this.lastMode ? this.lastMode.forceConfig || {} : {};
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}
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private mounted() {
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const canvas = this.$refs.canvas as HTMLCanvasElement;
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this.context = canvas.getContext("2d") as CanvasRenderingContext2D;
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}
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@Watch("images")
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@Watch("currentModeType")
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@Watch("collageConfig", { deep: true })
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@Watch("recursiveConfig", { deep: true })
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private renderCollage() {
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if (this.images.length >= this.minImages) {
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this.reset();
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const permissibleModeKeys = (
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Object.keys(this.modes.modes) as CollageModeType[]
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).filter(
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(k) =>
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!this.excludedModes.includes(k) &&
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this.modes.modes[k].minImages <= this.images.length
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);
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if (this.currentModeType !== "recursive") {
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let mode: CollageMode<any, any>;
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if (this.currentModeType === "shuffle") {
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const randomModeType = choice(permissibleModeKeys);
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this.lastActiveModeTypes = [randomModeType];
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mode = this.modes.modes[randomModeType];
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} else {
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this.lastActiveModeTypes = [this.currentModeType];
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mode = this.modes.modes[this.currentModeType];
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}
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const shuffledImages = shuffle(this.images);
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const segments = mode.getSegments(
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this.context,
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this.collageConfig,
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shuffledImages
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);
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mode.place(this.context, shuffledImages, segments);
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} else {
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this.lastActiveModeTypes = [];
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const shuffledImages = shuffle(this.images);
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const rootSegment: Segment = {
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x: 0,
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y: 0,
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w: this.context.canvas.width,
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h: this.context.canvas.height,
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};
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const processSegment = async (
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segment: Segment,
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level: number
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): Promise<ImageBitmap> => {
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console.debug(segment, level);
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if (
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segment === rootSegment ||
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level <= this.recursiveConfig.level - 1
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) {
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let canvas = document.createElement("canvas");
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canvas.width = segment.w;
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canvas.height = segment.h;
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let modeKey = choice(permissibleModeKeys);
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console.debug(modeKey);
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this.lastActiveModeTypes.push(modeKey);
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let mode = this.modes.modes[modeKey];
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let ctx = canvas.getContext("2d") as CanvasRenderingContext2D;
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let segments = mode.getSegments(ctx);
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console.debug(segments);
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let bitmaps = await Promise.all(
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segments.map((segment) => processSegment(segment, level + 1))
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);
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mode.place(ctx, bitmaps, segments);
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return await createImageBitmap(canvas);
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} else {
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if (this.recursiveConfig.repeat) {
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return choice(shuffledImages);
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} else {
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if (shuffledImages.length > 0) {
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return shuffledImages.pop() as ImageBitmap;
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} else {
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throw "RAN OUT OF IMAGES";
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}
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}
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}
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};
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processSegment(rootSegment, 0)
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.then((finalCollage) => {
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console.debug(finalCollage);
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this.context.drawImage(finalCollage, 0, 0);
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})
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.catch((error) => {
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alert(error);
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});
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}
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}
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}
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@Watch("canvasSize", { deep: true })
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private onCanvasSizeChange() {
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this.$nextTick(() => {
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this.renderCollage();
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});
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}
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private reset() {
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this.context.globalCompositeOperation = "source-over";
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const canvas = this.$refs.canvas as HTMLCanvasElement;
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this.context.clearRect(0, 0, canvas.width, canvas.height);
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}
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}
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</script>
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<!-- Add "scoped" attribute to limit CSS to this component only -->
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<!--suppress CssUnusedSymbol -->
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<style scoped>
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.collage {
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margin: 2rem;
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display: flex;
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justify-content: space-evenly;
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align-items: center;
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}
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.canvas {
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display: flex;
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flex-direction: column;
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align-items: center;
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}
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#canvas {
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border: 1px solid black;
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}
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.canvas-size {
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margin: 1rem;
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}
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.controls button {
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width: 100%;
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}
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.modes {
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display: flex;
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flex-direction: column;
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align-items: center;
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}
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.modes-list {
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list-style: none;
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padding: 0;
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}
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.mode {
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display: flex;
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justify-content: center;
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align-items: center;
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user-select: none;
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}
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.separator {
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border: 1px solid gray;
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width: 0;
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margin: 0 0.5em;
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align-self: stretch;
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}
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.mode .mode-plus,
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.mode .mode-plus label {
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color: gray;
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font-size: 14px;
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}
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.mode-plus {
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display: flex;
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align-items: center;
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}
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.controls .modes hr {
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margin-top: 0.5rem;
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width: 100%;
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color: lightgray;
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}
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.controls label {
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font-size: 14pt;
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cursor: pointer;
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margin: 0.25rem;
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}
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.modes input {
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display: none;
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}
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.controls button,
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.controls hr,
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.controls .config {
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margin-top: 1rem;
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}
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.controls .config {
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user-select: none;
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}
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.config label {
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display: block;
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}
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.config-numimages input {
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width: 4em;
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}
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.disabled {
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color: gray;
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pointer-events: none;
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}
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.excluded .handle {
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color: gray;
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text-decoration: line-through;
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}
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.selected {
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font-weight: bold;
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}
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.lastActive .handle {
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text-decoration: underline;
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}
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</style>
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